- Max Height Jump = 52 udku
- Max Double Height Jump = 89 udku
- Max Distance Jump = 322 udku
- Max Double Distance Jump = 499 udku
The actual udku conversions to real world measurements are not exact and do differ over different games.
- Unreal Tournament games : 1 udku = 2 cm.
- Gears of War : 2 udku = 1 inch.
- Most licensees use a scale of 1 Unreal Unit to 1 cm.
The important thing is that unit conversions between development engines UDK 3DS and Maya are 1 for 1.
So for most cases : 1 udku = 1 3dsu = 1 mayau = 2 cm.
The overriding premise though is that what ever unit calculation you choose to use you must be consistent and all objects within the space must be relative to your chosen unit calculation.
I have some further reading links.
http://udn.epicgames.com/Three/ChangingUnits.html
http://forums.epicgames.com/archive/index.php/t-762204.html
http://wiki.beyondunreal.com/Legacy:Unreal_Unit
http://wiki.beyondunreal.com/Unreal_Unit
http://www.worldofleveldesign.com/categories/unreal3/setup-grid-scale-in-maya-for-unreal3.php
And a link to a unit converter that converts real world measurements into standard UDK units.
http://www.moddb.com/engines/unreal-development-kit/downloads/unreal-unit-converter1