Showing posts with label Player. Show all posts
Showing posts with label Player. Show all posts
Sunday, 2 June 2013
Game Developers Conference - The Science Behind Shaping Player Behaviour
GDC
The Game Developers Conference is an annual event held in America where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the games industry.
http://www.gdconf.com/
The Game Developers Conference features over 400 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts.
The Science Behind Shaping Player Behaviour In Online Games presentation is a great example of how the games industry is continually pushing the bounds of how games are played and the gaming experience.
http://gdcvault.com/play/1017940/The-Science-Behind-Shaping-Player
The Game Developers Conference website is a fantastic resource for game designers with many in-depth design, technical and inspirational presentations.
The Game Developers Conference website is a fantastic resource for game designers with many in-depth design, technical and inspirational presentations.
Friday, 12 April 2013
UML - Data Types In The Wild - Class Diagram - Player
I have a main class called Player Account
- The main class has many states
- The main class can have many objects
I have an object of the main class called Player Avatar
- Each object of the main class has its own states and behaviours
Original Post May 3rd 2012
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