Tuesday 2 July 2013

Digital Rights Management (DRM) - good or bad for games and gamers


A great read on the topic of DRM and how it affects the games industry.

For years publisher have used locking codes, digital codebooks, encrypted discs, and software rootkits in attempts to thwart game piracy.

But the only people really affected were the legitimate consumers.
The simplicity of access and lower price points actually makes it more likely that a consumer will be willing to pay for a game, and therefore will actively discourage the illegal pirating of the game.